How to Create a Hyper-Casual Game App

Mobile apps that are hyper-casual are now a rage and have sparked discussion. Although this kind of game are not new, they has seen a huge increase in popularity recently and attracted the attention of major investors. In the year 2016, Ubisoft bought Ketchup and the well-known Voodoo company received $200 million in investments.

What’s the story with the hyper-casual app and how do you make an app that can be a success? Let’s take a look at the science behind them.

About Hyper-Casual apps

In general there are three app categories, which include moderate, casual, and hardcore. Games that are casual tend to be the easiest of the three, whereas users of the hardercore games require more interaction and are likely to purchase in-app purchases. In the last few months, a different app category has been introduced, and that is hyper-casual games.

Like the name suggests the apps that are hyper-casual are immediately playable and light.

Another aspect of these games, which are considered to be hyper-casual ones is the fact that they don offer any IAP (in-app transactions) and some don’t even bother with IAPs in any way. This kind of app can be commercialized with ads, but we’ll look at the strategy for monetization in the near future.

The most important thing to keep in mind to be aware of is that hyper-casual is fast, enjoyable and addictive.


This is among the most well-known ones. Its concept is easy to understand that players must tap precisely at the right time and the best tap will result in the highest score. The games are extremely simple in concept, since nothing is meant to hinder the player from enjoying the gameplay.

What’s important in timing and tap games is the visual element. They must depict bad shots clearly and be appealing and noticeable positive reinforcement to the “perfect taps”.

Examples: Baseball Boy by Voodoo


Like the title suggests, the player must stack items by tapping on them. In these game, prior taps can affect the game’s progress overall and its complex as the player moves on.

Stacking games typically contain 5-10 failure points but each one of them allows players to continue. Additionally, you can make the game challenging enough that the player can be faced with as much as 40% incorrect timings.

Examples: The Tower by Ketchapp


The games demand the ability, speed, and dexterity from the player. The game is typically easy and has a repeated action, however the game gets more intense and gets more challenging.

In dexterity games, a single error can end the game and the player begins at the beginning. The most important aspects to the challenge are the controls and the sensitivity of input.

Example: Timberman by Digital Melody

Summary of the game development process

We’ll take a review the fundamental elements of game development. In order to create a gaming application You’ll require:

  • Computer is used to install an engine for gaming on it. Depending on the platform you wish to use you’ll require at least the PC as well as a Mac.
  • Smartphones: to test the game. Also, it’s or an iPhone or Android (or both! ).
  • Developer’s account: in order to make a game available to stores.
  • Tools: You can utilize assets that are free or develop your own (like backgrounds or music).

In terms of game engines There are four choices to pick from:

  • Game templates: You can alter only the background, characters and music. This is an option that is ready-to-use in which you don’t have to design anything entirely new, but simply use the existing components instead.
  • Drag and drop is also a possibility for those who are new. You’ll be able to apply a specific behaviour to an object in a game (i.e. If I tap, the ball will bounce).
  • Visual scripting: You won’t write code, but you will still be able to design “nodes” to represent actions for game objects.
  • Coding: This one is simple. With this type gaming engine you can create everything from scratch, and that’s what game apps masters do.

Let’s now get to the actual process of development. Since the process of creating hyper-casual apps in general, is the same as the creating any other game for mobile devices In this article, we’ll outline an established framework.

Formulate your goals and note down everything

While they may seem simple although they appear simple, these steps are vital.

You’re looking to write down your plan of action and define your business goals (is it a huge success in terms of cash flow, or a big investment for your the first time? ) and write your vision for your app’s future. Based on your goals and the app’s goals then you can move on to choosing a platform , and then creating an advertising strategy.

Create a Wireframe

When you create a wireframe you’ll be able to imagine the app’s design and the initial layout. This can serve as a base for future app development.

There are a variety of wireframe tools on the internet.

Well defined Backend

In this stage, begin contemplating the APIs, servers Data diagrams, and APIs. Diagrams that are clear are essential because they let everyone on the team know the plan of the project and its progression.

Conduct some research and check out the app builders available and similar products (like Parse). Once you’re happy with your backend, you can create databases, servers and API.

Create an application

This is the phase of development where you build your app. If you’re interested in learning more about the development of hyper-casual applications, here are some points to be considered:

  • Pick the mechanics you like Here you will find the top 10 examples of mechanics that are suitable for hyper-casual games.
  • Choose a minimalistic style.
  • Pay close attention to controls.
  • Don’t ask for registration to login, register, or any other. Make it as easy as you can.
  • Be aware of UX as well as UI.

Testing and Uploading

Another important aspect of developing apps is testing. Check for bugs, glitches, or annoying elements, and then continue to improve your app until you test users are completely happy.

Then, read the guidelines for stores and adhere to them when you submit your application.

Price of app creation

The price of an app will be determined by the app’s platform, components complexity of design, and other elements. To make things easier for you, here at Dash Bouquet we provide an MVP calculator that will provide you with an estimate of the cost you can anticipate.

There are however certain average figures. According to Clutch states the median price for the development of an app is about $170,000, and the range could be anywhere from $100 000 $500 000.

We can suggest to you is to find a company which focuses on mobile apps exclusively. They typically have large portfolios and a good understanding and are able to deliver top-quality results in line with your needs.


If you’re planning to develop a new “Flappy Bird”, get prepared to make as a success or fail. There are many similar games on the market, but only a few make it to the top. If you’ve got an original idea or a stunning concept, there’s a good chance that you’ll win.

Be aware of the aspects to consider when developing games of this kind and adhere to the rules. Imagine a scenario like this for a situation where a person has to wait for a bus, and only has just a few minutes to play a game. Can it be enough? Can the participant be able to finish at least one round before the bus arrives?

As expert application developers Dash Bouquet Team is fully aware the potential risks and will be happy to assist you stay clear of these.

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